Project 6 - Spite - Coldheart

Action RPG (Reference game: Diablo) | 10 weeks half-time | Created with Drifting Embers own engine Thin Ice.

In the project I worked closely with the technical artist and the development of the particles viewer (feature tips) with Anton Månsson (programmer). 


Main contributions: 

-Various props

-All retopology & UV mapping on the boss, hero and the enemies.

-Modular assets.

- Level dressing

- Particles - Mist

- VFX taskforce:

I took responsibility for getting an even graphic style on the VFX, texture optimization, VFX -taskforce in the game.